Unlock method: Read the cave map (during the Fallen Sister quest)

Quest Giver: - (M17,7)

A request to kill

Inside the cave (where you killed the Fallen Sister) you can find a map (M17,7), from which you will learn the location of the Argonne cottage (a small fort in the west) [M17,7a], as well as information about the knight, who is your next target. Go there and kill all the opponents there.

A knight to fight

Rumors about Saledin's Blade

Requirements: 10 Inquisitions of power

How to unlock: After starting the "Ruined Blade" quest.

Note. After completing this operation, you will unlock the location of "Sulevin's Cradle".

In search of Samson's Weakness

Requirements: -

How to unlock: When completing the "Before Dawn" quest, after completing the part in Emprise du Lion and talking with Cullen and Dagna.

Note: Completing this operation is rewarded with Inquisition Influence Points and allows you to continue the quest.

Solution: restore the sold artifacts

Requirements: -

How to unblock: After the transformation of the Service from a Western Approach to an agent (during the trial).

Note: Performing this operation is rewarded with a focus belt.

In a large group of houses, on the plan of the circle, on the square in the center, there is a knight. First, deal with his people, because it's not easy to fight him. However, after you kill him, you can bring your friends from Sentinel Reach here.


The Furious Bandit

Unlock method: Read the arrest warrant in the cave (during the Fallen Sister quest)

Quest Giver: - (M17,6)

The arrest warrant for the bandit

On the note (M17,6) inside the cave where you killed your dead sister, there is a warrant for a warrior.

The bandit (in the background)

You will find him at the entrance to Villa Murel (M17,6a), guarding the entrance with his men. It's easy to tell him apart- he's the tallest. After you have killed him, you can collect the key and enter the villa. At the same time, you get the Corrupt General quest.


The corrupt General

Unlock method: After you complete the Vicious Thug quest and receive the key to the villa

Quest Giver: - (M17,6b)

Entrance to Villa Murel

After you defeat the thugs in front of the villa and get the key to the gate (M17,6a), you can attack the general inside (M17,6b). The area of the villa available to you is small. There are 3 groups of opponents here, and a larger one, which is commanded by a general, a characteristic tall guy. It's easy to knock him down, do it a few times. It will save you a lot of effort. After you kill him, go to his office and find the key fragment. This unlocks the Safe Keeping quest.

Sighside Rifts

Unlock method: Seal the cracks specified in the quest

The quest Giver: -

To unlock this quest, close one of the cracks near the Watcher's Limit. To complete this quest, you need to seal the 3 specified rifts.

Rewards for completing the quest:

Experience (a lot)
600 influence points
2 power points
Holding the Emerald Graves

Unlock method: Automatically after arrival at the Emerald Graves

The quest Giver: -

Set up campsites in all possible locations, in Emerald Graves. You need to create four additional camps to complete this quest.

Rewards for completing the quest:

Experience (small)
80 influence points
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